3/25/2023 0 Comments Astro empires 7 days![]() ![]() You should already be able to get nanites, econ centers, and terraforming if not, get those first. These will unlock other things that I'm not troubling myself to mention as well. In each case research the prerequisite techs as spelled out in the tech tables. If not, let guildmates get JGs) Disruptor turrets, deflection shields, prings, pshields. Here's the stuff you should be aiming for, in order: cruisers (if you don't already have them) heavy cruisers, carriers, photon turrets, orbital bases, battleships, android factories, jump gates (only if you are upgraded and are ahead in tech. What to research: Research allows you to build better stuff. Unless you are under heavy assault or your guild is at war, focusing on growth now will pay off with bigger armadas later. Why am I not telling you to prioritize fleet? The answer is that you are still in the expansion phase of your empire, even if protection is over. If you are attacking often, you probably can produce at 2/3 of capacity. Production - as much as possible with the available money. After getting base 11, your money allocation should be as follows whenever you are not saving for big purchases: If you don't have 3 research bases, its time to get the third. Remember to get moons, not planets, if you are upgraded. If you have questions about what astro to get, look at TUM's Astro Guide, in this tutorial sub-forum, which covers the subject thorougly. After a day or two of farming your treasury should be higher and your econ should be at 800+. If you are upgraded, you can get more bases. ![]() For more indepth discussion, see combat guides. Don't leave large fleets sitting around overnight exposed, especially in war time. When attacking players you know to be active, time the attack for 20-25 minutes past the hour, get the derbs a few minutes later and get out. Use recyclers to pick up derbs, which are given out hourly at 30 minutes past the hour. Later on, you can "shieldrape" destroyers and below using battleships. When facing fleets made up almost entirely of fighters, w/o turret backup, " shieldrape" with heavy cruisers. Always fill all available hanger space with fighters, and bring along at least 1 carrier load for each five cruisers (more is better, but no one ever has enough carriers.). Some combat basics before we continue: fighters and cruisers provide the best ratio against balanced fleets with many unit types. This farming process should be continual, make hits daily while you work on what is below. Use battle calculators to figure your losses if you are unsure of a base's profitability. Remember, the economy of the base you are attacking, as well as the player's treasury, determines your pillage income, so go for higher econ bases or bases that belong to people you know have been inactive for awhile (and thus have larger treasuries). Those of you who are ahead of the game may have cruisers, you can hit bases with missile turrets using these, and make greater profit. BLOW 'EM UP! You won't need anything bigger than destroyers to wipe out a dozen bases in the first few hours and make thousands of credits. Some will be completely undefended and can be conquered with a scout (known as a " scout tap") others will have 100 or less fleet and crappy defenses like laser turrets. Send scouts or corvettes to the sectors around you and look through them as well as your home sectors, using Snaplinks (a mozilla add-on see wikipedia for more info) to speed things up. If you started at the same time as the other members of your galaxy, you will find a wealth of farms lying about you, farms that will exit protection around the same time you do. This is not to be considered gospel, just a point in the right direction. ![]() This may have taken you more than 7 days, if so, that's OK, just read this when you are ready. The following assumes you have 10 bases with level 2 ion turrets and 200 fighters. ![]() The following is intended to assist individuals who have finished with the various "10 astros in 7 days" guides and are wondering how to proceed. Well you've all survived thus far, congratulations. ![]()
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